Game development essentials Jeannie,Novak
Publisher: US Delmar Cengage Learning 2010Edition: 3 rd edDescription: 483 pISBN: 9781111307684Subject(s): Computer games--ProgrammingDDC classification: 794.81526| Item type | Current location | Home library | Collection | Shelving location | Call number | Status | Date due | Barcode | Item holds |
|---|---|---|---|---|---|---|---|---|---|
Book
|
Central Library (CL) | Central Library (CL) | NFIC | General Stacks | 794.81526 NOV (Browse shelf) | Available | SEECS010953 |
Total holds: 0
Browsing Central Library (CL) shelves, Shelving location: General Stacks Close shelf browser
| 794.81526 GIB Introduction to game design, prototyping, and development : | 794.81526 KAN The complete guide to Torque X | 794.81526 KAT Rules of play : game design fundamentals | 794.81526 NOV Game development essentials | 794.81526 SEI HTML5 games : creating fun with HTML5, CSS3, and webGL | 794.81526 WAT Creating games with Unity and Maya :how to develop fun and marketable 3D games | 794.815265 WAL Dungeons of discovery : |

Book
There are no comments on this title.