Rules of play : game design fundamentals
Material type:
TextPublisher: London MIT press 2004Description: xiii, 672p. : 24 cmISBN: 9780262240451Subject(s): Computer games--DesignDDC classification: 794.81526 KAT
| Item type | Current location | Home library | Collection | Shelving location | Call number | Status | Date due | Barcode | Item holds |
|---|---|---|---|---|---|---|---|---|---|
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Central Library (CL) | Central Library (CL) | NFIC | General Stacks | 794.81526 KAT (Browse shelf) | Available | SEECS013181 |
Total holds: 0
Browsing Central Library (CL) shelves, Shelving location: General Stacks Close shelf browser
| 794.81526 FER Corona SDK mobile game development: Creat monetized games for ios and android with minimum cost and code | 794.81526 GIB Introduction to game design, prototyping, and development : | 794.81526 KAN The complete guide to Torque X | 794.81526 KAT Rules of play : game design fundamentals | 794.81526 NOV Game development essentials | 794.81526 SEI HTML5 games : creating fun with HTML5, CSS3, and webGL | 794.81526 WAT Creating games with Unity and Maya :how to develop fun and marketable 3D games |

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