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  <titleInfo>
    <title>Level up! the guide to great video game design</title>
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  <name type="personal">
    <namePart>Rogers, Scott.</namePart>
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  <genre authority="">Electronic books.</genre>
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    <place>
      <placeTerm type="text">Chichester, West Sussex, U.K</placeTerm>
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    <publisher>John Wiley &amp; Sons Ltd</publisher>
    <dateIssued>2014</dateIssued>
    <edition>2nd ed.</edition>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
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  <physicalDescription>
    <extent>xii, 535p.: ill.; 23cm</extent>
  </physicalDescription>
  <abstract>If you want to design and build cutting-edge video games but aren't sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! This updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. Teaches you how to develop marketable ideas, what perils and pitfalls await during a game's pre-production, production and post-production stages, and provides even more creative ideas to serve as fuel for your own projects including: Developing your game design from the spark of inspiration all the way to production; Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged; Creating games for mobile and console systems - including detailed rules for touch and motion controls; Monetizing your game from the design up; Writing effective and professional design documents with the help of brand new examples. Includes all-new content, an introduction by David "God of War" Jaffe and even a brand-new chili recipe. --</abstract>
  <note type="statement of responsibility">Scott Rogers.</note>
  <note>Title from title screen.</note>
  <note>Text.</note>
  <note>Available also in a print ed.</note>
  <note>Mode of access: Internet via World Wide Web.</note>
  <note>Digitized and made available by: Books24x7.com.</note>
  <subject authority="lcsh">
    <topic>Computer games</topic>
    <topic>Programming</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Computer games</topic>
    <topic>Design</topic>
  </subject>
  <subject authority="lcsh">
    <topic>Video games</topic>
    <topic>Design</topic>
  </subject>
  <classification authority="lcc">QA76.76.C672 R636 2014eb</classification>
  <classification authority="ddc" edition="22">794.81</classification>
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  <identifier type="isbn">9781118877197 (ePub)</identifier>
  <identifier type="isbn">9781118877210 (ePDF)</identifier>
  <identifier type="uri">http://www.columbia.edu/cgi-bin/cul/resolve?clio10987839</identifier>
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