3D for graphic designers /(Include CD)
Ellery Connell.
- 1st ed.
- San Francisco : Wiley Pub., 2011.
- p. cm.
Working In 3D (Page-1), Creating Objects (Page-19), Creating Textures (Page-39), Lighting (Page-65), Subdivision Surface Modeling (Page-89), Textures For Visualization (Page-129), Studio Lighting And Rendering (Page-157), Modeling Architectural Interiors (Page-181), Textures And Light For Architectural Interiors (Page-211), Modeling Architectural Exteriors (Page-251), Textures And Light For Architectural Exteriors (Page-279), Improving Final Renders (Page-311), Animation (Page-345).