TY - GEN AU - Fosner,Ron TI - Real-time shader programming -(E-BOOK) SN - 1558608532 U1 - 006.53 PY - 2003/// CY - San Francisco PB - Morgan Kaufmann Publishers KW - Computer graphics KW - Real-time data processing KW - Three-dimensional display systems KW - E-BOOK N1 - Introduction - Preliminary Math - Mathematics Of Lighting And Shading - Introduction To Shaders - Shader Setup In Directx - Shader Tools And Resources - Shader Buffet- Shader Reference UR - http://www.loc.gov/catdir/description/els031/2002112069.html UR - http://www.loc.gov/catdir/toc/els031/2002112069.html ER -