00805 a2200217 4500003000500000005001700005010001700022020002500039035002200064040000900086082001600095100001900111245008100130260004100211300002300252505016400275650003200439650002900471651001000500856007700510Nust20170207154014.0 a 2003005834 a1-55622-913-5 (hft.) a(DLC) 2003005834 cNust00a794.8/152681 aLuna, Frank D.10aIntroduction to 3D game programming with DirectX 9.0 -(EBOOK)cFrank D. Luna aPlano, Tex. :bWordware.,ccop. 2003 axxvi, 388 s.bill. aPart I Mathematical Prerequisites (Page- 1) Part II Direct3D Fundamentals (Page-33) Part III Applied Direct3D (Page-151) Part IV Shaders and Effects (Page-267) 0aComputer gamesxProgramming 0aDatorspelxprogrammering aEBOOK413Table of contentsuhttp://www.loc.gov/catdir/toc/ecip041/2003005834.html