01875nam a2200265 a 4500001001500000003000400015005001700019008004100036020003500077020003000112040000600142082002200148100002400170245005100194250001200245260003300257300002100290490001700311520103000328830002301358856008201381942001201463999001901475952011501494ASIN0321316312OSt20180116192419.0131231s2006 xxu eng d a0321316312 (paperback)c$65.00 a9780321316318 (paperback) ca a006.693bBIR 20061 aBirn, Jeremy.9718510aDigital lighting and rendering /cJeremy Birn. a2nd ed. a[S.l.] :bNew Riders,c2006. a432 p. ;c23 cm.1 a2nd edition. aCrafting a perfect rendering in 3D software means nailing all the details. And no matter what software you use, your success in creating realistic-looking illumination, shadows and textures depends on your professional lighting and rendering techniques. In this lavishly illustrated new edition, Pixar's Jeremy Birn shows you how to: Master Hollywood lighting techniques to produce professional results in any 3D application Convincingly composite 3D models into real-world environments Apply advanced rendering techniques using subsurface scattering, global illumination, caustics, occlusion, and high dynamic range images Design realistic materials and paint detailed texture maps Mimic real-life camera properties such as f-stops, exposure times, depth-of-field, and natural color temperatures for photorealistic renderings Render in multiple passes for greater efficiency and creative control Understand production pipelines at visual effects and animation studios Develop your lighting reel to get a job in the industry. 0a2nd edition.97186403Amazon.comuhttp://www.amazon.com/exec/obidos/ASIN/0321316312/chopaconline-20 2ddccBK c353859d353859 00102ddc4070aSADAbSADAd2013-12-31l0o006.693 BIR 2006pSADA0002180r2017-01-05v6345.21w2017-01-05yBK