<?xml version="1.0" encoding="UTF-8"?>
<mods xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="http://www.loc.gov/mods/v3" version="3.1" xsi:schemaLocation="http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-1.xsd">
  <titleInfo>
    <title>Beginning C++ through game programming</title>
  </titleInfo>
  <name type="personal">
    <namePart>Dawson, Michael.</namePart>
    <role>
      <roleTerm authority="marcrelator" type="text">creator</roleTerm>
    </role>
  </name>
  <typeOfResource>text</typeOfResource>
  <originInfo>
    <place>
      <placeTerm type="code" authority="marccountry">at</placeTerm>
    </place>
    <place>
      <placeTerm type="text">Australia</placeTerm>
    </place>
    <place>
      <placeTerm type="text">Boston, MA</placeTerm>
    </place>
    <publisher>Course Technology</publisher>
    <dateIssued>c2011</dateIssued>
    <dateIssued encoding="marc">2011</dateIssued>
    <edition>3rd ed.</edition>
    <issuance>monographic</issuance>
  </originInfo>
  <language>
    <languageTerm authority="iso639-2b" type="code">eng</languageTerm>
  </language>
  <physicalDescription>
    <form authority="marcform">print</form>
    <extent>xxi, 410 p. : ill. ; 23 cm.</extent>
  </physicalDescription>
  <abstract>Describes the basics of computer game programming with C++, covering such topics as variables, loops, arrays, references, pointers, and polymorphism.</abstract>
  <tableOfContents>Types, variables, and standard I/O : lost fortune -- Truth, branching, and the game loop : guess my number -- For loops, strings, and arrays : word jumble -- The standard template library : hangman -- Functions : mad lib -- References : tic-tac-toe -- Pointers : tic-tac-toe 2.0 -- Classes : critter caretaker -- Advanced classes and dynamic memory : game lobby -- Inheritance and polymorphism : blackjack.</tableOfContents>
  <note type="statement of responsibility">Michael Dawson.</note>
  <note>Includes index.</note>
  <subject authority="lcsh">
    <topic>C++ (Computer program language)</topic>
    <topic>MIS, Computer</topic>
  </subject>
  <classification authority="lcc">QA76.76.C672 D395 2011</classification>
  <classification authority="ddc" edition="22">005.133 DAW</classification>
  <identifier type="isbn">9781435457423 (pbk.)</identifier>
  <identifier type="isbn">1435457420 (pbk.)</identifier>
  <identifier type="lccn">2010928011</identifier>
  <identifier type="uri">http://www.amazon.in/Beginning-C-Through-Game-Programming/dp/1435457420/ref=sr_1_1?s=books&amp;ie=UTF8&amp;qid=1456116587&amp;sr=1-1&amp;keywords=9781435457423</identifier>
  <location>
    <url>http://www.amazon.in/Beginning-C-Through-Game-Programming/dp/1435457420/ref=sr_1_1?s=books&amp;ie=UTF8&amp;qid=1456116587&amp;sr=1-1&amp;keywords=9781435457423</url>
  </location>
  <recordInfo>
    <recordContentSource authority="marcorg"/>
    <recordCreationDate encoding="marc">100503</recordCreationDate>
    <recordChangeDate encoding="iso8601">20170116181204.0</recordChangeDate>
    <recordIdentifier source="NUST - PNEC">16214407</recordIdentifier>
  </recordInfo>
</mods>
