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     <title><![CDATA[NUST Institutions Library Catalogue Search for '(su:&quot;Video games&quot;) AND (su:&quot;Design.&quot;)']]></title>
     <link>http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-search.pl?q=ccl=%28su%3A%22Video%20games%22%29%20AND%20%28su%3A%22Design.%22%29&amp;format=rss</link>
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     <description><![CDATA[ Search results for '(su:&quot;Video games&quot;) AND (su:&quot;Design.&quot;)' at NUST Institutions Library Catalogue]]></description>
     <opensearch:totalResults>8</opensearch:totalResults>
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     <item>
       <title>
    Programming video games for the evil genius 






</title>
       <dc:identifier>ISBN:9780071497527 (pbk. : alk. paper) | 0071497528 (pbk. : alk. paper)</dc:identifier>
        
        <link>http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-detail.pl?biblionumber=11970</link>
        
       <description><![CDATA[









	   <p>By Cinnamon, Ian.. 
	   New York : McGraw-Hill, 2008
                        . xiv, 319 p. :
                        , Includes index.
                         28 cm.. 
                         9780071497527 (pbk. : alk. paper) | 0071497528 (pbk. : alk. paper)
       </p>

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						]]></description>
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     <atom:link rel="search" type="application/opensearchdescription+xml" href="http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-search.pl?&amp;sort_by=&amp;format=opensearchdescription"/>
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       <title>
    Creating games with Unity and Maya :how to develop fun and marketable 3D games


    how to develop fun and marketable 3D games /





</title>
       <dc:identifier>ISBN:9780240818818</dc:identifier>
        
        <link>http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-detail.pl?biblionumber=13129</link>
        
       <description><![CDATA[









	   <p>By Watkins, Adam. 
	   Burlington, MA : Focal Press, 2011
                        . xx, 528 p. :
                        , Includes index.
                         25 cm.. 
                         9780240818818
       </p>

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						]]></description>
       <guid>http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-detail.pl?biblionumber=13129</guid>
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       <title>
    Introduction to game design, prototyping, and development :


    from concept to playable game-with Unity® and C# /





</title>
       <dc:identifier>ISBN:9780321933164 (paperback) | 0321933168 (paperback)</dc:identifier>
        
        <link>http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-detail.pl?biblionumber=13174</link>
        
       <description><![CDATA[









	   <p>By Gibson, Jeremy,. 
	   
                        . xxxi, 908 pages :
                        
                         23 cm. 
                         9780321933164 (paperback) | 0321933168 (paperback)
       </p>

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						]]></description>
       <guid>http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-detail.pl?biblionumber=13174</guid>
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     <atom:link rel="search" type="application/opensearchdescription+xml" href="http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-search.pl?&amp;sort_by=&amp;format=opensearchdescription"/>
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       <title>
    Challenges for game designers 






</title>
       <dc:identifier>ISBN:9781584505808 | 158450580X</dc:identifier>
        
        <link>http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-detail.pl?biblionumber=13197</link>
        
       <description><![CDATA[









	   <p>By Brathwaite, Brenda.. 
	   Boston, MA : Course Technology/Cengage Learning, 2009
                        . xxiii, 317 p. :
                        , Includes index.
                         23 cm.. 
                         9781584505808 | 158450580X
       </p>

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						]]></description>
       <guid>http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-detail.pl?biblionumber=13197</guid>
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     <atom:link rel="search" type="application/opensearchdescription+xml" href="http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-search.pl?&amp;sort_by=&amp;format=opensearchdescription"/>
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     <item>
       <title>
    Level up! the guide to great video game design






</title>
       <dc:identifier>ISBN:9781118877197 (ePub) | 9781118877210 (ePDF)</dc:identifier>
        
        <link>http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-detail.pl?biblionumber=13198</link>
        
       <description><![CDATA[









	   <p>By Rogers, Scott.. 
	   Chichester, West Sussex, U.K. : John Wiley &amp; Sons Ltd, 2014
                        . xii, 535p.:
                        , Title from title screen.
                         23cm. 
                         9781118877197 (ePub) | 9781118877210 (ePDF)
       </p>

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						]]></description>
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     <item>
       <title>
    HOW TO DESIGN AND BUILD YOUR OWN CUSTOM TV GAMES






</title>
       <dc:identifier>ISBN:0-8306-1101-0</dc:identifier>
        
        <link>http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-detail.pl?biblionumber=580407</link>
        
       <description><![CDATA[









	   <p>By HEISERMAN, DAVID L. 
	   USA TAB 1978
                        . 544P
                        
                        
                         0-8306-1101-0
       </p>

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						]]></description>
       <guid>http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-detail.pl?biblionumber=580407</guid>
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     <atom:link rel="search" type="application/opensearchdescription+xml" href="http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-search.pl?&amp;sort_by=&amp;format=opensearchdescription"/>
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     <item>
       <title>
    Game invaders


    the theory and understanding of computer games / 





</title>
       <dc:identifier>ISBN:9781118347577 ( ePub) | 9781118347553 (Adobe PDF) | 9781118347560 (MobiPocket)</dc:identifier>
        
        <link>http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-detail.pl?biblionumber=593055</link>
        
       <description><![CDATA[









	   <p>
	   Hoboken, New Jersey : IEEE Press ; Wiley, 2012
                        . 1 online resource.
                        
                        
                         9781118347577 ( ePub) | 9781118347553 (Adobe PDF) | 9781118347560 (MobiPocket)
       </p>

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						]]></description>
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     </item>
	 
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     <item>
       <title>
    The art of game design :


    a book of lenses /





</title>
       <dc:identifier>ISBN:9781138632059 | 9781138632097</dc:identifier>
        
        <link>http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-detail.pl?biblionumber=609731</link>
        
       <description><![CDATA[









	   <p>By Schell, Jesse,. 
	   Boca Raton : CRC Press/Taylor &amp; Francis Group, 2020
                        . xlii, 610 pages :
                        
                         24 cm. 
                         9781138632059 | 9781138632097
       </p>

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						]]></description>
       <guid>http://catalogue.nust.edu.pk:8081/cgi-bin/koha/opac-detail.pl?biblionumber=609731</guid>
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