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Artificial intelligence for computer games \ Pedro Antonio González-Calero, Marco Antonio Gómez-Martín, editors.

by Calero, Pedro Antonio Gonzalez | González Calero, Pedro A | Gómez-Martín, Marco Antonio | ebrary, Inc.

Source: SpringerLink ebooks - Engineering (2011)Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction Publisher: New York : Springer, 2011Online access: Full text available from SpringerLink ebooks - Engineering (2011) Availability: Items available for loan: School of Mechanical & Manufacturing Engineering (SMME)Call number: 006.3 ART (1).
The elements of artificial intelligence : an introduction using LISP / Steven L. Tanimoto.

by Tanimoto, S.

Publisher: Rockville, MD : Computer Science Press, c1987Availability: Items available for loan: Military College of Signals (MCS)Call number: 006.3,TAN (1).
Prolog programming for artificial intelligence / Ivan Bratko.

by Bratko, Ivan.

Edition: 3rd ed. Publisher: Harlow, England ; New York : Addison Wesley, 2001Availability: Items available for loan: Military College of Signals (MCS)Call number: 006.30285,BRA (1).
artificial intelligence / Ivan Bratko. Structures and strategies for complex problem solving

by Bratko, Ivan.

Edition: 4th ed. Publisher: Harlow, England ; New York : Addison-Wesley, 2012Availability: Items available for loan: Military College of Signals (MCS)Call number: 006.3,LUG (1).
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