| 000 | 01515cam a2200433 a 4500 | ||
|---|---|---|---|
| 001 | 9525733 | ||
| 005 | 20170105102351.0 | ||
| 006 | m o d | ||
| 007 | cr zn| | ||
| 008 | 120403s2012 enka sb 001 0 eng d | ||
| 020 | _z9781119975083 | ||
| 020 | _a9781119976349 (ebook) | ||
| 020 | _a9781119976325 (ebook) | ||
| 020 | _a9781119976332 (ebook) | ||
| 035 | _a(CtWfDGI)bks00045039 | ||
| 035 | _a(NNC)9525733 | ||
| 040 |
_aCtWfDGI _beng |
||
| 082 | 0 | 4 |
_a794.81526 _222 |
| 100 | 1 | _aSeidelin, Jacob. | |
| 245 | 1 | 0 |
_aHTML5 games : creating fun with HTML5, CSS3, and webGL _bcreating fun with HTML5, CSS3, and WebGL _cJacob Seidelin |
| 256 | _aComputer document. | ||
| 260 |
_aChichester, West Sussex, U.K. : _bJohn Wiley and Sons Ltd, _c2012 _e(Norwood, Mass. : _fBooks24x7.com [generator]) |
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| 300 |
_axv, 427p. : _c26 cm |
||
| 500 | _aTitle from title screen. | ||
| 504 | _aIncludes bibliographical references and index. | ||
| 516 | _aText. | ||
| 530 | _aAvailable also in a print ed. | ||
| 538 | _aMode of access: Internet via World Wide Web. | ||
| 550 | _aDigitized and made available by: Books24x7.com. | ||
| 650 | 0 |
_aComputer games _xProgramming. |
|
| 650 | 0 | _aHTML (Document markup language) | |
| 650 | 0 | _aCascading style sheets. | |
| 655 | 7 |
_aElectronic books. _2lcsh |
|
| 655 | 0 | _aElectronic books. | |
| 710 | 2 | _aBooks24x7, Inc. | |
| 856 | 4 | 0 |
_uhttp://www.columbia.edu/cgi-bin/cul/resolve?clio9525733 _zClick here for full text. |
| 942 |
_2ddc _cBK |
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| 999 |
_c11951 _d11951 |
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