| 000 | 01039cam a2200301 a 4500 | ||
|---|---|---|---|
| 001 | 16816971 | ||
| 005 | 20170105102414.0 | ||
| 008 | 110608s2011 maua 001 0 eng | ||
| 010 | _a 2011017562 | ||
| 020 | _a9780240818818 | ||
| 040 |
_aDLC _cDLC _dDLC |
||
| 042 | _apcc | ||
| 050 | 0 | 0 |
_aQA76.76.C672 _bW322 2011 |
| 082 | 0 | 0 |
_a794.8/1526 _223 |
| 100 | 1 |
_aWatkins, Adam _q(William Adam) |
|
| 245 | 1 | 0 |
_aCreating games with Unity and Maya :how to develop fun and marketable 3D games _bhow to develop fun and marketable 3D games / _cAdam Watkins. |
| 260 |
_aBurlington, MA : _bFocal Press, _cc2011. |
||
| 300 |
_axx, 528 p. : _bill. (chiefly col.) ; _c25 cm. |
||
| 500 | _aIncludes index. | ||
| 630 | 0 | 0 | _aUnity (Electronic resource) |
| 630 | 0 | 0 | _aMaya (Computer file) |
| 650 | 0 |
_aComputer games _xProgramming. |
|
| 650 | 0 |
_aVideo games _xDesign. |
|
| 650 | 0 | _aThree-dimensional display systems. | |
| 906 |
_a7 _bcbc _corignew _d1 _eecip _f20 _gy-gencatlg |
||
| 942 |
_2ddc _cBK |
||
| 999 |
_c13129 _d13129 |
||