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| 001 | 10987839 | ||
| 005 | 20170105102416.0 | ||
| 006 | m o d | ||
| 007 | cr zn| | ||
| 008 | 140815s2014 enka o 000 0 eng d | ||
| 020 | _z9781118877166 (pbk) | ||
| 020 | _a9781118877197 (ePub) | ||
| 020 | _a9781118877210 (ePDF) | ||
| 035 | _a(CtWfDGI)bks00063620 | ||
| 035 | _a(NNC)10987839 | ||
| 040 |
_aCtWfDGI _beng _cCtWfDGI |
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| 050 | 1 | 4 |
_aQA76.76.C672 _bR636 2014eb |
| 082 | 0 | 4 |
_a794.81 _222 |
| 100 | 1 | _aRogers, Scott. | |
| 245 | 1 | 0 |
_aLevel up! the guide to great video game design _cScott Rogers. |
| 250 | _a2nd ed. | ||
| 260 |
_aChichester, West Sussex, U.K. : _bJohn Wiley & Sons Ltd, _c2014 _e(Norwood, Mass. : _fBooks24x7.com [generator]) |
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| 300 |
_axii, 535p.: _bill.; _c23cm |
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| 500 | _aTitle from title screen. | ||
| 516 | _aText. | ||
| 520 | _aIf you want to design and build cutting-edge video games but aren't sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! This updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. Teaches you how to develop marketable ideas, what perils and pitfalls await during a game's pre-production, production and post-production stages, and provides even more creative ideas to serve as fuel for your own projects including: Developing your game design from the spark of inspiration all the way to production; Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged; Creating games for mobile and console systems - including detailed rules for touch and motion controls; Monetizing your game from the design up; Writing effective and professional design documents with the help of brand new examples. Includes all-new content, an introduction by David "God of War" Jaffe and even a brand-new chili recipe. -- | ||
| 530 | _aAvailable also in a print ed. | ||
| 538 | _aMode of access: Internet via World Wide Web. | ||
| 550 | _aDigitized and made available by: Books24x7.com. | ||
| 650 | 0 |
_aComputer games _xProgramming. |
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| 650 | 0 |
_aComputer games _xDesign. |
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| 650 | 0 |
_aVideo games _xDesign. |
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| 655 | 7 |
_aElectronic books. _2lcsh |
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| 655 | 0 | _aElectronic books. | |
| 710 | 2 | _aBooks24x7, Inc. | |
| 856 | 4 | 0 |
_uhttp://www.columbia.edu/cgi-bin/cul/resolve?clio10987839 _zClick here for full text. |
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_2ddc _cBK |
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_c13198 _d13198 |
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