| 000 | 02078 a2200337 4500 | ||
|---|---|---|---|
| 003 | Nust | ||
| 005 | 20170207154018.0 | ||
| 010 | _a 2005296243 | ||
| 020 | _a0596007302 | ||
| 024 | 3 | _a9780596007300 | |
| 035 | _a(OCoLC)ocm60690639 | ||
| 040 | _cNust | ||
| 082 | 0 | 0 | _a794.81526 |
| 100 | 1 | _aDavison, Andrew. | |
| 245 | 1 | 0 |
_aKiller game programming in Java /(E-BOOK) _cAndrew Davison. |
| 246 | 3 | 0 | _aKiller game programming |
| 250 | _a1st ed. | ||
| 260 |
_aSebastopol, CA : _bO'Reilly Media, _cc2005. |
||
| 300 |
_axxiv, 969 p. : _bill. ; _c24 cm. |
||
| 500 | _a"Java gaming & graphics programming"--Cover. | ||
| 500 | _aIncludes index. | ||
| 505 | _aChapter 1. Why Java for Games Programming?, Chapter 2. An Animation Framework, Chapter 3. Worms in Windows and Applets, Chapter 4. Full-Screen Worms, Chapter 5. An Introduction to Java Imaging, Chapter 6. Image Loading, Visual Effects, and Animation, Chapter 7. Introducing Java Sound, Chapter 8. Loading and Playing Sounds, Chapter 9. Audio Effects, Chapter 11. Sprites, Chapter 12. A Side-Scroller, Chapter 13. An Isometric Tile Game, Chapter 14. Introducing Java 3D, Chapter 15. A 3D Checkerboard: Checkers3D, Chapter 16. Loading and Manipulating External Models, Chapter 17. Using a Lathe to Make Shapes, Chapter 18. 3D Sprites, Chapter 19. Animated 3D Sprites, Chapter 20. An Articulated, Moveable Figure, Chapter 21. Particle Systems, Chapter 22. Flocking Boids, Chapter 23. Shooting a Gun, Chapter 24. A First-Person Shooter, Chapter 25. A 3D Maze. | ||
| 650 | 0 | _aComputer animation | |
| 650 | 0 | _aComputer drawing | |
| 650 | 0 |
_aComputer games _xProgramming. |
|
| 650 | 0 | _aJava (Computer program language) | |
| 651 | _aKiller game programming in Java /(E-BOOK) | ||
| 856 | 4 | 2 |
_3Contributor biographical information _uhttp://www.loc.gov/catdir/enhancements/fy0912/2005296243-b.html |
| 856 | 4 | 2 |
_3Publisher description _uhttp://www.loc.gov/catdir/enhancements/fy0715/2005296243-d.html |
| 856 | 4 | 2 |
_3Table of contents only _uhttp://www.loc.gov/catdir/enhancements/fy1010/2005296243-t.html |
| 942 |
_2ddc _cBK |
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| 999 |
_c191530 _d191530 |
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