000 01680 a2200253 4500
003 Nust
005 20170207154036.0
010 _a 2009024763
020 _a0135101174
020 _a9780135101179
040 _cNust
082 0 0 _a005.133
100 1 _aDeitel, Paul J.
245 1 0 _aJava how to program (E-BOOK)
_blate objects version /
_cPaul Deitel, Harvey Deitel.
250 _a8th ed., Pearson International ed.
260 _aUpper Saddle River, N.J. :
_bPearson Prentice Hall,
_c2010.
300 _ap. cm.
500 _aIncludes index.
505 _aIntroduction What Is a Computer? (Page 1.1) Computer Organization (Page1.3) Evolution of Operating Systems (Page1.4) Personal, Distributed and Client/Server Computing (Page1.5) Machine Languages, Assembly Languages and High-Level Languages(Page 1.6) History of C++ (Page 1.7) History of Java (Page1.8) Java Class Libraries (Page1.9) Other High-Level Language (Page1.10)s Structured Programming (Page1.11 ) The Internet and the World Wide Web (Page1.12) Basics of a Typical Java Environment (Page1.13) General Notes about Java and This Book (Page1.14) Thinking About Objects: Introduction to Object Technology and the Unified Modeling Language (Page1.15) Discovering Design Patterns: Introduction (Page1.16) Tour of the Book (Page1.17) (Optional) A Tour of the Case Study on Object-Oriented Design with the UML (Page1.18) (Optional) A Tour of the “Discovering Design Patterns” Section (Page1.19)
650 0 _aJava (Computer program language)
650 0 _aObject-oriented programming (Computer science)
651 _aJava how to program (E-BOOK)
700 1 _aDeitel, Harvey M.,
_d1945-
942 _2ddc
_cBK
999 _c192406
_d192406