| 000 | 01637 a2200265 4500 | ||
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| 003 | Nust | ||
| 005 | 20221028122626.0 | ||
| 020 | _a0-201-84840-6 | ||
| 040 | _cNust | ||
| 082 | _a006.6,FOL | ||
| 082 | _b6 | ||
| 245 | 1 | 0 |
_aComputer graphics : _bprinciples and practice / _cJames D. Foley ... |
| 250 | _a2. ed. in C | ||
| 260 |
_aReading, Mass. : _bAddison-Wesley Publ., _c1995 |
||
| 300 |
_axxiii, 1175 s., [36] p. of plates : _bill. (vissa i f�rg) |
||
| 440 | 4 |
_aThe systems programming series, _9101618 |
|
| 505 | _aIntroduction (Page-1), Programming in the Simple Raster Graphics Package (SRGP) (Page-25), Basic Raster Graphics Algorithms for Drawing D Primitives (Page-67), Graphics Hardware (Page-145), Geometrical Transformations (Page-201), Viewing in 3D (Page-229), Object Hierarchy and Simple Phigs (SPHIGS) (Page-285), Input Devices, Interaction Techniques, and Interaction Tasks (Page-347), Dialogue Design (Page-391), User Interface Software (Page-435), Representing Curves and Surfaces (Page-471), Solid Molding (Page-533), Achromatic and Colored Light (Page-563),The Quest for Visual Realism (Page-605), Illumination and Shading (Page-721), Image Manipulation and Storage (Page-815), Advanced Raster Graphics Architecture (Page-855), Advanced Geometric and Raster Algorithms (Page-923), Advanced Modeling Techniques (Page-1011), Animation (Page-1057). | ||
| 650 | 0 |
_aComputer graphics _91225 |
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| 650 | 0 |
_aComputer graphics _91225 |
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| 650 | 0 |
_aDatorgrafik _9101296 |
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| 650 | 0 |
_aDatorgrafik _9101296 |
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| 650 | 0 |
_aDatorgrafik _9101296 |
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| 700 | 1 |
_aFoley, James D. _4aut _982063 |
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