| 000 | 00988nam a22002895i 4500 | ||
|---|---|---|---|
| 001 | 18945081 | ||
| 003 | NUST | ||
| 005 | 20221214083324.0 | ||
| 008 | 160121s2016 inu 000 0 eng | ||
| 010 | _a 2016931380 | ||
| 020 | _a9781119177210 (pbk) | ||
| 020 | _a1119177219 | ||
| 040 |
_aDLC _beng _erda _cDLC |
||
| 082 | _a794.8151023,BRE | ||
| 100 | 1 |
_aBreen, Derek. _999105 |
|
| 245 | 1 | 0 |
_aDesigning digital games / _cDerek Breen. |
| 250 | _a1st edition. | ||
| 263 | _a1603 | ||
| 264 | 1 |
_aIndianapolis, IN : _bJohn Wiley and Sons., _c2016. |
|
| 300 | _apages cm | ||
| 336 |
_atext _btxt _2rdacontent |
||
| 337 |
_aunmediated _bn _2rdamedia |
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| 338 |
_avolume _bnc _2rdacarrier |
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| 505 | _aIntroduction all about scratch (Page-2), Project 1. Design a classic videogame (Page-7), Project 2. Super snake (Page-28), Project 3. A-maze-ing game (Page-51), Project 4. Attacking the clones (Page-79), | ||
| 906 |
_a0 _bibc _corignew _d2 _eepcn _f20 _gy-gencatlg |
||
| 942 |
_2ddc _cBK |
||
| 999 |
_c591488 _d591488 |
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