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003 NUST
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006 m |o d |
007 cr_|||||||||||
008 210823s2022 nyu o 000 1 eng
010 _a 2021041522
020 _a9781476716787
_q(ebook)
020 _z9781476716763
_q(hardcover)
020 _z9781476716770
_q(paperback)
038 _aAzhar
040 _aDLC
_beng
_cDLC
_erda
042 _apcc
050 0 0 _aPS3555.G292
082 0 0 _a813.54
_223
_bEGA
100 1 _aEgan, Jennifer,
_eauthor.
_9100853
245 1 4 _aThe candy house :
_ba novel
_cJennifer Egan.
250 _aFirst Scribner hardcover edition.
260 _aNew York :
_bScribner,
_c2022.
263 _a2204
300 _a334p
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
520 _a"The Candy House opens with the staggeringly brilliant Bix Bouton, whose company, Mandala, is so successful that he is "one of those tech demi-gods with whom we're all on a first name basis." Bix is 40, with four kids, restless, desperate for a new idea, when he stumbles into a conversation group, mostly Columbia professors, one of whom is experimenting with downloading or "externalizing" memory. It's 2010. Within a decade, Bix's new technology, "Own Your Unconscious"-that allows you access to every memory you've ever had, and to share every memory in exchange for access to the memories of others-has seduced multitudes. But not everyone. In spellbinding interlocking narratives, Egan spins out the consequences of Own Your Unconscious through the lives of multiple characters whose paths intersect over several decades. Intellectually dazzling, The Candy House is also extraordinarily moving, a testament to the tenacity and transcendence of human longing for real connection, love, family, privacy and redemption. In the world of Egan's spectacular imagination, there are "counters" who track and exploit desires and there are "eluders," those who understand the price of taking a bite of the Candy House. Egan introduces these characters in an astonishing array of narrative styles-from omniscient to first person plural to a duet of voices, an epistolary chapter and a chapter of tweets. If Goon Squad was organized like a concept album, The Candy House incorporates Electronic Dance Music's more disjunctive approach. The parts are titled: Build, Break, Drop. With an emphasis on gaming, portals, and alternate worlds, its structure also suggests the experience of moving among dimensions in a role-playing game. The Candy House is a bold, brilliant imagining of a world that is moments away. Egan takes to stunning new heights her "deeply intuitive forays into the darker aspects of our technology-driven, image-saturated culture" (Vogue). The Candy House delivers an absolutely extraordinary combination of fierce, exhilarating intelligence and heart"--
_cProvided by publisher.
563 _aHB
588 _aDescription based on print version record and CIP data provided by publisher; resource not viewed.
776 0 8 _iPrint version:
_aEgan, Jennifer.
_tCandy house
_bFirst Scribner hardcover edition.
_dNew York : Scribner, 2022
_z9781476716763
_w(DLC) 2021041521
906 _a7
_bcbc
_corignew
_d1
_eecip
_f20
_gy-gencatlg
942 _2ddc
_cLC
999 _c591961
_d591961